Wow! Today we went to visit the World’s Largest Teapot. I read about it in a magazine once, it was an old one, from well before the Vault was in operation. A tourist-y one, you know the sort. About giant balls of yarn, the world’s biggest Swiss cheese and the world’s tallest stripper pole. That sort of thing. Well, maybe not the last one. If there was one, I’d have found it 😉
Anyway. We saw the picture on our map and just had to go. I was a bit disappointed because I kind of was hoping to get a nice hot cuppa. I did come out with a novelty teapot though. That actually didn’t even remotely resemble the giant one. Again, another disappointment. We were set upon by dogs and radroaches too. “Protecting the giant teapot”. As if it was much use anymore. We did get it working actually and we got a few cups to take away. Mine went cold though. And Nova spilled one of his.
Venturing westward, a bar caught my eye (of course). It was called ‘The Rusty Pick’ and apparently used to be a cool place for miners to go hang out. Sadly, the only miners that were hanging out there anymore were Nova (get it, “minor”, cos he’s a youngun, ha ha, I kill me) and these weird oversized mole things with tentacles coming out of their faces. Creepy as fuck. Seriously. I felt like we were being chased by a fat, old, hairy, Predator (you know, from those ollllllld movies with Arnold Schwarzenegger in). It even had a gauntlet, just like Predator. But it wasn’t as quick. And I fired a load into its fucking creepy-ass head.
Actually, we found a secret entrance in the bar that led down to what I can only describe as the would-be Gates of Hell. We played ‘The Floor is Lava’. Because it really was. We didn’t find much except a bunch of dead firefighters and a butt-load of Scorched (also creepy-ass mofos). I thought Novadoam would have really enjoyed being down there because if there’s one thing I’ve learned about him, it’s that he’s an utter pyromaniac. He refuses to leave a single car standing and insists on blowing every single one to smithereens. Whether or not I am standing close by. The amount of Stimpaks I’ve gone through is unreal. But it keeps him happy. And I’ve a responsibility to the guy, ever since his parents dumped him on my doorstep. Or rather the Vault’s doorstep. God only knows where he’s from or what his backstory is. I don’t ask. I just know that blowing things up makes him happy and that’s enough for me.
Today we found an old campsite built into the treetops. It was pretty genius. We didn’t find any people though, just an old letter telling us that raiders had came and everyone had to escape. They relocated to some cabins in the forest not far away. I wanted to find them. I noticed some cabins marked on my map close by and started off in that direction.
The cabins looked like they had once been a cosy retreat but were now eerie and empty. The whole place looked like the set of a horror movie so I’ll admit I was a bit afraid. I started to walk towards a podium under a welcome sign and heard a bloodcurdling scream. I spun around and out of the corner of my eye, through the open window of one of the cabins, I swear I saw a picture on the wall move. I instantly shut up talking and just made small whimpering sounds over our intercom. I approached the podium, upon which was a guest book with only a few entries. A couple of happy campers saying they would definitely be returning to the cabins for a holiday. A bored sounding entry from people who said there was nothing to do. An angry entry from a customer who claimed the place was dirty and full of rubbish. And an entry talking about screams coming from the forest, earthquakes, bears and pictures moving…
I found my small, scared voice, begging Nova to come to me before I went any further. He asked what the problem was and I said I thought the cabins were haunted. He replied, “oh wow that sounds awesome, I’m on my way!”. I rolled my eyes and waited. The ground started shaking violently, followed by another, longer, scream from the forest, prompting me to urge Nova to hurry up. He arrived and the noises stopped. He said he didn’t hear anything and nothing was happening. He started searching the cabins. One of the doors closed behind him. I don’t think he noticed. I did. The ground shook again and the scream was longer, louder and more desperate than ever. We both went silent. Nova took off into the forest, searching for the source of the screams.
We got separated at some point and I came across a treehouse in the forest nearby. I climbed the ladder and found a lone terminal. I sat down and searched it. There was an option for “Lure Creatures”. I clicked it and instantly heard Nova say, “Oh my god, there’s ghouls everywhere and they’re coming at me!!”. Oops! I clicked the option again – “Off”. There were other options there. “Close cabin doors, simulate earthquake, rotate pictures, turn sounds on”. I hit each option and sent Nova back to the cabins to see if the pictures rotated and doors closed when I pressed the options. They did. I started laughing at how foolish I’d been, being so scared at what was obviously a prankster’s paradise. We spent a while longer playing with it all and looking for any records or journals detailing what prompted any of it. There were none…
Scary stuff happened today! We were checking the map of Appalachia and saw a big fish in one of the rivers on the western side of the map. I thought maybe it was some sort of legendary creature and suggested we had a look. Nova wasn’t wearing his power armour today (I think he’s trying to preserve fusion cores for when we really need the protection).
We were chatting as we made our way towards the little island and everything looked fairly peaceful until our HUDs informed us that we had landed on ‘Deathclaw Island’. Both of us went instantly silent and I could tell Nova was just as scared as I was. We hadn’t encountered any Deathclaws since leaving the vault, but we had found some old journals and having read them, decided that a Deathclaw was definitely not something we wanted to bump into, on a dark night or otherwise.
Tentatively we walked forward and the tiny little island seemed deserted. We found several skeletons who it appeared had died whilst having a picnic. Whether this was the result of a Deathclaw, the bombs, bad pickle sandwiches or utter boredom, we weren’t sure. Novadoam had left his carbon dating kit back at the vault and it was too late to go back there now that the air supply had been shut off. We breathed a sigh of relief and were just about to comment on what a lovely picnic area it once must have been when the ground started shaking violently and we looked up over the small hill to see the Deathclaw himself thundering over the hill towards us. Well, I confess, I soiled myself. We both screamed (Nova’s scream is a lot girlier than mine and I would have laughed if it were any other non life-or-death scenario) and I ran in the opposite direction. Nova wasn’t far behind me and I had already swam through the irradiated water to the other side of the river before I heard him say, “I think I can take him”. My heart dropped and I looked over the island to see my little Nova and the Deathclaw facing off. He raised his gun and dropped some shots point blank in its face. It swiped back, tearing into my little brother and I could see the damage was obvious. Nova used a nearby rock for defense and ran around it in almost helpless circles, being chased by the beast, all the while shooting it. I started shooting from the bank but the range on my hunting rifle wasn’t the best and I’m not sure I even did any damage. After a while, with a cry of victory, Novadoam stood proudly over the vanquished Deathclaw. My hero!
[Having recently made our way out of Vault 76, myself and darling Novadoam have been exploring the vast wastelands of Appalachia. I have decided to chronicle our adventures here on this blog, along with postcard pictures of cool locations we visited. I shall be entitling this – The Chronicles of Kate_Sith and Novadoam. So sue me for originality.]
Journal Entry #1 (03/12/2102)
Today Nova and I came across an old waterpark called Wavy Willards. I used to love visiting waterparks when I was little. I felt kind of sad that this one, which was once so full of life and love and laughter, was now so empty and void and still. It was overrun by ghouls and Scorched (of course) but we cleared them out – not that they won’t be back before long. We would have tested out the awesome waterslides, but the water dried up many years ago and when I tried to slide down one, the rubbery material of the butt of my vaultsuit just made me stick to the plastic. Nova was wearing his power armour which was far too heavy to attempt any slides with. The ghouls didn’t come back while we were there – I think it was because Nova looked so scary in his armour. He’s not really scary though, he’s a big softie. And also a crack shot. He’s a one shot kill, headshot kind of guy and I’m glad he’s by my side keeping my ass safe from monsters whilst I’m rooting for junk to upgrade our C.A.M.P.
I’ve been a Fallout fan for many years now after my boyfriend told me I would really like it because I’m pretty history/1940’s/retro/apocalypse mad. Fallout seemed to be all my favourite things rolled into one giant game so I gave it a go and I’ve never looked back since. I’ve lost hundreds of hours of my life to this masterpiece series so when ‘Fallout 76’, the latest game, was announced at E3, I had a full on geek orgasm there and then.
To keep me ticking over until 76’s release on November 14th (it’s become a bit of a tradition for me to get Fallout or the latest Elder Scrolls game on or around my birthday, which is November 7th) I’ve started playing ‘Fallout Shelter’, which I played last year on my phone (to death – and may have overspent a lot of my salary buying lunchboxes to see if I could get rare loot drops…) and now I see I can get it on Steam and play it on my PC, so woot! That’s what I’m doing. And it’s really making me nostalgic for ‘Fallout 4’…
Right, so anyway, please hype with me – this is what we know about ‘Fallout 76’ so far:
It’s a prequel, so set before all the other Fallout games – the storyline features Vault 76 preparing for “Reclaimation Day” whereupon all the vault dwellers will leave the vault, venture forth above land to “reclaim” the Earth, settle, have babies, what have you, now that the nuclear fallout has settled and it is safe to go outside.
It’s set in West Virginia so will feature some of the West Virginia folklore, such as Mothman (OMG!!) and The Flatwoods Monster.
It’s an online game, with a similar feel to the game ‘Rust’, where players can play solo but can also engage in an online community where you can group up and create clans/tribes/guilds/whatever you want to call it.
The building mode is reminiscent to that of ‘Fallout 4’ settlement creation. Basically snapping objects to a grid, very easy to get the hang of and pretty expansive.The new graphics, lighting and textures, as displayed in the ‘Fallout 76’ gameplay demo, blow the previous Fallout games out of the ball park. It just looks beautiful. And because it’s set a lot earlier than the other Fallout games, we see more green, more plants and flowers, more grass and by the looks of things, the houses are even easier on the eyes because they’ve only been standing abandoned for a few decades as opposed to a few hundred years.
The map is four times larger than ‘Fallout 4’ Which, let’s face it, was quite big.
There probably won’t be support for mods. Which I’m not to fussed about anyway to be honest.
I. Am. So. Excited!
I might even start a new game on ‘Fallout 4’ just for the craic. Kinda forgot how many hours of my life I lose to these games…
Until then I’ll relax with a coffee and a bit more ‘Fallout Shelter’. There’s a chance I might stream some Fallout at some point so if you feel like having a bit of a chin wag, watching me get owned by super mutants, then head on over to my Twitch channel and do me the honour of hanging out with me, or just hit me up on Twitter. Either way, I would love the pleasure of your company! See you soon 😉